The annual technology event is covering the development of media technology, content creation, image, sound and the arts and sciences belonging to these areas.
The papers submitted must be informational and address specific topics evolving around the media technology industry. Commercial and promotional applications will not be accepted. Initial abstracts must be submitted online, no later than 22 April 2016, though it is advised to submit proposals earlier; student papers are highly encouraged. If a large amount of high-quality submissions is made by the deadline, it will not be extended.
Topics include human perception of images or sound; quality and monitoring of images and sound; workflow management (file-based, cloud); image acquisition and processing; UHD, color and dynamic range management; content management and storage; restoration and preservation; content security; compression; cinema processing and projection technology; advances in display technologies; media infrastructure (SDI, IP); the future of media distribution (OTT, ATSC 3.0, mobile, etc.); new techniques in audio (scene-based production, compression, transport); future media technology (virtual reality/augmented reality, second screen); new and novel technology and techniques; and lastly, encouraging diversity in science, technology, engineering, and math (STEM).
A complete list of potential topics is available here with instructions on submitting a paper proposal.