Autodesk released Maya 2019

New Tools and Performance Enhancements

Autodesk has launched the latest version of its popular 3D animation, modeling, simulation and rendering software: Maya 2019. It features significant updates to help artists achieve their creative vision within a faster, more interactive and visually engaging working environment. Maya 2019 addresses artists, providing faster animation playback to reduce the need for playblasts. Higher quality 3D previews with Autodesk Arnold updates in viewport 2.0, improved pipeline integration with more flexible development environment support, and performance improvements, are also included.

Key new Maya 2019 features include:

  • Faster Animation: 

The new cached playback increases animation playback speeds in viewport 2.0, giving a more interactive and responsive animating environment to produce better quality animations. It helps reduce the need to produce time-consuming playblasts to evaluate animation work.

  • Higher Quality Previews Closer to Final Renders: 

Arnold upgrades improve real-time previews in viewport 2.0, allowing artists to preview higher quality results that are closer to the final Arnold render for better creativity and less wasted time.

  • Faster: 

New performance and stability upgrades help improve daily productivity in a range of areas.

  • Refining Animation Data: 

New filters within the graph editor make it easier to work with motion capture data, including the Butterworth filter and the key reducer to help refine animation curves.

  • Rigging Improvements: 

New updates help make the work of riggers and character TDs easier, including the ability to hide sets from the outliner to streamline scenes, improvements to the bake deformer tool and new methods for saving deformer weights to more easily script rig creation.

  • Pipeline Integration Improvements: 

Development environment updates make it easier for pipeline and tool developers to create, customize and integrate into production pipelines.

  • Help for Animators in Training: 

Sample rigged and animated characters, as well as motion capture samples, make it easier for students to learn and quickly get started animating. 




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