Trevor Spielmann and Matt Salvidge join EVS

EVS announces the appointments of Trevor Spielmann as VP Sales Media Infrastructure, and Matt Salvidge as Solutions Manager Media Infrastructure.

Source: EVS

Trevor Spielmann has over 20 years of experience in the media and broadcast industry, during which he has worked in a variety of Business Development and Sales roles focusing on complex software solutions, professional audio/video solutions, video servers and postproduction equipment. Prior to EVS, Trevor was Director of Business Development for newsroom solutions at CGI, an IT and business consulting services company (formerly known as Annova Systems and SCISYS). Trevor’s significant experience leading high-performing sales teams and his strong background in broadcast and media will be instrumental in helping EVS drive its Media Infrastructure business forward on an international level.

Matt Salvidge has served in various engineering and project management roles throughout his career for key players in the media and broadcast industry. Before joining EVS, he worked at Grass Valley, where he was actively involved in producing solutions and Proof of Concept systems related to the distribution of video and audio for live production over uncompressed IP networks. He also worked at Telenor Satellite Broadcasting and ITV Meridian where he first developed his expertise in TV transmission, live broadcast and studio productions. As Solutions Manager, Matt will be responsible for overseeing the product lifecycle, with specific focus on defining, scoping, pricing and marketing of EVS’ Control, Monitoring and Orchestration solutions. He will liaise with other solution managers on defining valuable solutions that are designed to modernize customers’ workflows in an industry that is increasingly relying on IP broadcast networks.

www.evs.com

 

 

 

Wie eine moderne Workflow-Lösung helfen kann,
Herausforderungen bei der Content-Produktion zu bewältigen

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Die Nachfrage nach ansprechendem, hochauflösendem Content und der weltweite Videokonsum sind im letzten Jahr um mehr als 60 % gestiegen. Durch das Streaming hochwertiger Filme, Serien, Animationen und Sportereignisse sind Videos zur neuen Normalität geworden und haben sich als effektivstes Medium für die Bereitstellung von Unterhaltungs- und Schulungsinhalten und zur Interaktion mit Zielgruppen etabliert.

Angesichts des großen Bedarfs und Wettbewerbs wird es höchste Zeit, sich Gedanken über den Aufbau eines flexiblen und verlässlichen Produktions-Workflows zu machen, in dem Rohdaten und fertige Inhalte auch in den Archiven jederzeit verfügbar sind und eine optimierte Zusammenarbeit der Kreativteams die Produktionszeiten beschleunigt.

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